A discussion on many of the impacts of love and romance on your game
http://archive.org/download/TheGamersGuideToRomance/TheGamersGuideToRomance.mp3
A discussion on many of the impacts of love and romance on your game
http://archive.org/download/TheGamersGuideToRomance/TheGamersGuideToRomance.mp3
Hey guys, great podcast! I’ve been pro-relationship for my gamers and as a player for years. Its one demention of the game that everyone needs to take another look at. Fantastic for backstory of a character and adding another layer of story.
Look forward to your next podcast!
St Mac
Thanks! Yeah, I think it is an area that if you aren’t doing you can add a little more of to really add realism to the game.
Great podcast! I’ve always enjoyed using romance in my games. I was actually introduced to the idea by a group of players, who got to like their party cohort so much that they nudged him into a relationship with another of their friendly NPCs.
The most fun I’ve ever had with romance was a PC/NPC relationship. I was GMing, and one of the characters was a tiefling who was captured by a band of savage humans. He managed to use his fiendish heritage and a few gimmicks to convince them that he was a scion of their god–so in reward, they made him part of their community, gave him a wife, etc. It was great (and pretty funny) to watch him struggle to figure out how to deal with a wife he didn’t know from another culture, who was now his responsibility.